Research · Embodied
Embodied and creative learning
Hand enactment, puppets, avatars and AR glasses in storytelling and everyday learning, and the systems I built or helped build along the way.
Hands as Narrators (ICIDS 2026)
A full paper on how writers use hand enactment in story writing. I built a remote web platform
that logged every video scrub and keystroke alongside a WebGazer.js gaze stream, for a two-part
study.
- participants
- 24
- of writing time went to returning to recorded hand enactments
- about ¼
- strategies the paper describes
- 4
- behaviorally inferred reasons
- 5
The paper ends with design implications for authoring tools.
Puppets, avatars and emotion in storytelling
- A flexible, low-cost digital puppet system, built for the NSF project To Enact, To Tell, To
Write (HCII 2021). See the puppet system build.
- Interactive emotional priming and storytelling: an exploratory study (ICIDS 2019).
- Self-avatars and story-relevant avatars in children’s creative storytelling (ACM CHI 2020,
co-author).
AR smart glasses for everyday learning (IEEE VR 2020)
A Latin-square, within-subjects study with 25 participants compared two ways for the glasses to
show information. See the AR smart-glasses build.
| Display shown on… |
Produced |
| spoken request (speech-triggered) |
better learning and task scores |
| object detection (object-anchored) |
higher immersion and usability |
A humanoid telepresence robot
I was the on-site leader of Team Limitless, whose humanoid telepresence robot reached the
semifinals of the ANA Avatar XPRIZE in 2021. See the robot build.
Publications
- Rao, N., Lanzino, A., Chenore, R., Adhikari, I., Brown, S. A., Quek, F., & Chu, S. L. (2026). Hands as Narrators: Characterizing Idea Reuptake from Hand Enactment in Story Writing. ICIDS 2026, Springer. Full paper, accepted.
- Rao, N., Chu, S. L., & Chenore, R. (2021). Flexible Low-Cost Digital Puppet System. HCI International (HCII 2021), Springer LNCS.
- Rao, N., Chu, S. L., Faris, R. W., & Ospina, D. (2019). The Effects of Interactive Emotional Priming on Storytelling: An Exploratory Study. ICIDS 2019, Springer, pp. 395–404.
- Zarei, N., Chu, S. L., Quek, F., Rao, N. J., & Brown, S. A. (2020). Investigating the Effects of Self-Avatars and Story-Relevant Avatars on Children’s Creative Storytelling. ACM CHI 2020.
- Rao, N., Zhang, L., Chu, S. L., Jurczyk, K., Candelora, C., Su, S., & Kozlin, C. (2020). Investigating the Necessity of Meaningful Context Anchoring in Augmented Reality Smart Glasses Interaction for Everyday Learning. IEEE VR 2020. Workshop paper and poster.
Builds
ICIDS 2026 study
A remote study platform that synchronizes a webcam gaze stream with time-stamped video scrubbing and keystrokes.
- web
- eye tracking
- study platform
2018–21
3D-printed puppets animated in Unity in real time, built for the NSF project To Enact, To Tell, To Write.
- Unity
- computer vision
- IMU
- 3D printing
IEEE VR 2020
Two Android apps for the Vuzix Blade that compared showing information when an object was detected with showing it on spoken request.
Sept 2021
On-site leader of four-person Team Limitless, whose 300+ lb humanoid telepresence robot was a semifinalist in the ANA Avatar XPRIZE.
- robotics
- teleoperation
- hardware